Originally from Fredericton, New Brunswick, I now live in Laval, Québec where I work in the Media & Entertainment Divison of Autodesk, on the rendering team for Maya, a 3D modelling and rendering application used primarily in the entertainment industry.
I recently completed a post-doctoral fellowship with Pierre Poulin at l'Université de Montréal in the LIGUM graphics lab.
I obtained my Ph.D. in Computer Science from McGill University where I specialized in computer graphics at the Centre for Intelligent Machines under the supervision of Gregory Dudek.
I have also completed a Master of Science (computer science) at McGill and a Bachelor of music at McGill where I majored in jazz performance (saxophone) and minored in computer science.